Shin Megami Tensei 3 Nocturne Remaster MATURE Let's Play - Part 127 --- Invisible Junk (Switch)
There's always a gimmick. The newer games would have some gimmicky ideas, but this game was still thinking back to the past where games had gimmicks in every area. The whole path of invisible walkways was a little ridiculous for me. The sad part about it is I'm not sure where my head was that I couldn't figure this one out. However, I've been able to recruit some decent demons that could make something far greater for the bosses ahead. Atlus and Sega own the rights, not me.
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