Shin Megami Tensei: Strange Journey Redux (3DS 2017) (No Commentary) [Part 15]

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In this part we fight the sector E boss, several times and attempts, and while attempting to escape, find ourselves back in a familiar place from the start of the game where we also find out the Joint Project went ahead with the plan, but just like everything else, it fails. With no other options but to keep jumping sectors, we arrive at Sector F...

Ouroboros is the first boss to not simply be a cakewalk compared to the previous bosses. The first phase is simply a DPS check as she auto heals every turn, so if you deal less than what she heals you are soft locked basically, as you can't escape, and have to reset the console.

Her second phase drops the self healing, but she does more damage and have more HP to combat that. She is the first boss that you will need to actually prepare for, such as getting a gun that can shoot fire at her and combatting her high damage electric attacks with electric resistant armor.
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Taken from the original wiki, as Redux lacks one:

Shin Megami Tensei: Strange Journey is a role-playing video game developed by Atlus and Lancarse for the Nintendo DS. The game is the sixth entry in the Shin Megami Tensei series, which forms the core of the Megami Tensei franchise. It was released in Japan in 2009, and in North America in 2010. An enhanced port for the Nintendo 3DS, Shin Megami Tensei: Strange Journey Redux, was released in Japan in 2017, and was released internationally in 2018 by Atlus in North America and Deep Silver in Europe.

The story follows a special task force sent by the United Nations to investigate the Schwarzwelt, a spatial distortion that appears in Antarctica and threatens to engulf the world. Players take control of an unnamed protagonist, navigating the environments of the Schwarzwelt in first-person. Combat involves the player and recruited demons fighting against various enemies, with the protagonist having the option of talking with and recruiting enemies. Depending on choices taken in the story, multiple endings are unlocked. Strange Journey Redux adds an additional character and story route.

The game originated from the team's wish to develop a large-scale role-playing game for the DS. Many of the main staff had worked on previous Megami Tensei titles in some capacity, including producer and designer Kazuma Kaneko, director Eiji Ishida, writer Shogo Isogai, and composer Shoji Meguro. The setting in Antarctica was chosen to appeal to an overseas audience. Alongside the new setting, the game featured multiple science fiction elements new to the series, taking inspiration from films such as Damnation Alley and The Thing. For the music, Meguro used grander musical styles than his previous works, incorporating choir music using a special synthesizer. Reception of the game was generally positive for its story and gameplay, but many disliked its first-person navigation.




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