SIEGE 2014: Writing for Games

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Published on ● Video Link: https://www.youtube.com/watch?v=LQ59t-5MNgo



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By: Bill Bridges (m)
Brian Freyermuth
Eddy Webb
Nathan Knaack
Paul Jenkins
Zoe Quinn

You've heard the fancy words -- "Narrative Design," "Content Designer" -- but what do they mean? How does one write using visuals, sounds, and actions rather than words? From cut-scene cinematics to NPC quest dialogue to world lore journals to level design and more, content designers discuss the indispensable role of storytellers and worldbuilding in an interactive medium.







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Bill Bridges
Brian Freyermuth
Eddy Webb
Nathan Knaack
Paul Jenkins
Zoe Quinn
SIEGE
2014
Writing for Games
Altered confusion