It's been so long since I've played on defense, and still didn't get a chance to. :(
Also, re: the discussion on comms at the top of wave 2, it's pretty important to burn your mechs around the same time. On offense, poking doesn't win games against organized teams, and him being so healthy for so long shows that there were only 11 mechs sharing armor. It also delayed the next wave coming in (with again, only 11 actually fighting), and if the match had come down to time those delays can easily result in a loss. It's the kind of thing that can throw close games.
MechWarrior Online Statistics For Ghastly, the Tinkerer
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