There are very few games released these days that aim to do just one thing well. In these days of the vast open world sandbox where everything has looting and shooting and RPG elements, there’s little pure action to go around. Sifu, from indie studio sloclap, aims to slide into that niche, and largely succeeds.
Sifu isn’t a game about finding the best loot, about levelling up and exploring a massive wilderness. It’s a game about punching people in the face, throat, and balls over and over again, and we’re absolutely here for it.
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