Simcity - Cities of Tomorrow - EP4 - Tourism

Channel:
Subscribers:
8,600
Published on ● Video Link: https://www.youtube.com/watch?v=SwhnZwiuzBA



SimCity
Game:
SimCity (2013)
Category:
Walkthrough
Duration: 31:02
443 views
13


IDED takes on Simcity Cities of Tomorrow showing his continued love of money management games, starting off a single-player region which includes 3 city plots to be developed.
IDED focuses on the new seaside city and what potentially could be done, gambling? theme park? What is the right choice?

Wanna help out a poor Youtube who works for hours for very little please consider to support me via Patreon - http://patreon.com/IDED

Want a great Youtube network? Check out Curse for the best payout out of any network - http://bit.ly/1oDpkck

About Simcity
SimCity is an open-ended city-building computer and console video game series originally designed by developer Will Wright. It is published by Maxis (now a division of Electronic Arts). The game was first published in 1989 as SimCity, and it has spawned several different editions sold worldwide. The ongoing success of SimCity has also sparked the release of many other spin-off "Sim" titles, including 2000's The Sims, one of the best-selling computer games.

In SimCity, the player is given the task of founding and developing a city, while maintaining the happiness of the citizens and keeping a stable budget. In SimCity 2000, SimCity 3000 and SimCity 4, the player is allowed to alter the terrain of the city before building on it.

The player must define development zones, each having limits on the kind of development that can occur there. Development of the zones is not performed directly by the player, but happens when certain conditions are met, such as power supply, adequate transport links or acceptable tax level. The residential zones, in green, provide housing for Sims; the commercial zones, in blue, provide shops and offices; and the industrial zones, in yellow, provide factories, laboratories and farms. There are three different densities in the game: low density for small buildings, medium density for low to mid-sized buildings, and high density for anything up to large tower blocks.

Developed in Orinda, California, SimCity's game mechanics are heavily based on 20th-century California development. For example, players start from an undeveloped greenfield, cars are the default form of transportation, earthquakes happen, zoning separates residential, commercial, and industrial land uses, and one can enact policies such as declaring one's city a nuclear free zone.







Tags:
IDED
IDEDOnline
IDED Online
onlyidedsvideos
simcity
sim city
cities of tomorrow
simcity cities of tomorrow
lets play
let's play
guide
tutorial
gameplay
industrial
sim city gameplay
cities of tomorrow gameplay
sim city cities of tomorrow gameplay
sim city guide
cities of tomorrow guide
sim city walkthrough
cities of tomorrow walkthrough
simcity gameplay
simcity walkthrough



Other Statistics

SimCity Statistics For IDEDOnline

Currently, IDEDOnline has 8,215 views for SimCity across 5 videos. There's close to 2 hours worth of content for SimCity published on his channel, roughly 1.77% of the content that IDEDOnline has uploaded to YouTube.