Simple Battle System in Unity (Spawn Enemy Waves, Trigger)
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Let's make a Simple Battle System script to handle Spawning Enemy Waves with Events on Start and Finish.
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I made a Top-Down Shooter in 7 Days!
https://unitycodemonkey.com/game.php?g=topdownshooter
https://www.youtube.com/watch?v=Eyx3EfqqfMw
Animated Sprite Outline - Shader Graph
https://www.youtube.com/watch?v=FvQFhkS90nI
Aim at Mouse
https://www.youtube.com/watch?v=fuGQFdhSPg4
Persistent Particle System
https://www.youtube.com/watch?v=SkkxwsXwEhc
Simple Key Door System
https://www.youtube.com/watch?v=MIt0PJHMN5Y
If you have any questions post them in the comments and I'll do my best to answer them.
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See you next time!
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Hello and welcome, I am your Code Monkey and here you will learn everything about Game Development in Unity 2D using C#.
I've been developing games for several years with 7 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
You can see my games at www.endlessloopstudios.com
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