Single Player, Linear Narrative Games are DYING…Possibly…Maybe Not…IT’S NOT THAT SIMPLE
EA just shut down Visceral, the dev behind Dead Space. Are single player, linear narrative games dying? BUCKLE UP!
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LINKS:
https://www.ea.com/news/an-update-on-the-visceral-star-wars-project
http://steamspy.com/
https://www.gamespot.com/articles/dead-space-2-dev-says-game-cost-60m-to-make-and-so/1100-6454150/
https://www.gamespot.com/articles/ea-crysis-3-and-dead-space-3-did-not-meet-expectations/1100-6408060/
http://www.eurogamer.net/articles/2016-11-14-dishonored-2-launch-sales-down-38-percent-on-dishonored
http://www.psu.com/news/33611/resident-evil-7-sales-pale-in-comparison-to-previous-games
http://www.mcvuk.com/news/read/prey-is-bethesda-s-review-policy-really-to-blame/0182255
http://www.eurogamer.net/articles/2017-10-16-the-evil-within-2-physical-sales-were-quarter-of-original
https://www.vg247.com/2017/01/30/deus-ex-series-on-hold-after-mankind-divideds-underwhelming-sales/
http://www.gamesindustry.biz/articles/2015-06-01-bioshock-infinite-has-sold-11-million-units
https://www.forbes.com/sites/insertcoin/2017/01/05/uncharted-4-a-thiefs-end-sold-an-unbelievable-amount-of-copies-in-2016/#59eca92a6850
http://www.eurogamer.net/articles/2013-03-26-tomb-raider-has-sold-3-4-million-copies-failed-to-hit-expectations
https://venturebeat.com/2014/03/07/tomb-raider-meets-square-enixs-lofty-sales-expectations-after-all/
https://www.gamespot.com/articles/quantum-break-sold-really-well-beat-microsofts-exp/1100-6443009/
https://www.forbes.com/sites/olliebarder/2017/08/06/persona-5-has-sold-1-8-million-copies-globally/#2ec3e1102830
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