Sisters of Sigmar Part 9
This mission kind of drives me nuts, but really all of them do. They're just too long. I wish they'd broken them into blocks with an option to continue or not because I don't want a strategy mission to feel like an endurance test.
Still, I kind of like the theme of this one, rats in a rat tunnel feels more interesting than a bunch of cultists just trying to desecrate a temple. Sure that makes sense but at the same time it seems like I should be defending a temple and they should be forced to attack it. It'd allow for some missions where I'm not on these endless waves and would give me a mission where I don't have to try and guess at what I'm meant to be doing.
I feel like if I play this again, I'd be best off getting my warband up to level 10 and then doing the story missions afterwards.
Mordheim is owned by Games Workshop. All commentary belongs to me.
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