Skid Row - Call of Duty Re-Design / Unreal Engine 5 / No Speed Level Design / Part 1
Hey everyone! Remember the classic Skid Row multiplayer map from Call of Duty: Modern Warfare 2 (2009)? I've always loved that map, and it inspired me to create a fresh take on it! Instead of re-creating Skid Row 1:1, I decided to keep the original layout and transform it into a new industrial-themed environment. (Part 1, Part 2 will follow next week)
This reimagined Skid Row scene features high-quality photoscanned assets from ScansFactory and Megascans to give it a realistic and immersive look. If you're a fan of game environment design, Unreal Engine maps, or just love seeing new takes on classic COD maps, I hope you'll enjoy exploring this "new" style!
🔥 Special Thanks 🔥
Huge thanks to ScansFactory for their incredible support and top-notch assets that brought this scene to life! All the assets used in this project are available on Unreal Marketplace, Artstation, and Cosmos.
Assets Used in This Scene:
Warehouse - Abandoned Factory District
Industrial Abandoned Buildings - Modular Environment
Factory Abandoned District 3 in 1 (Includes: Urban Abandoned District, Construction Site, Abandoned Factory Buildings)
Trees, bushes, and additional details from Megascans
Whether you're looking for inspiration for your next Unreal Engine project or just appreciate detailed, realistic game environments, make sure to check out these awesome assets!
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##UnrealEngine #GameDevelopment #SkidRowRemake #CallOfDuty #ModernWarfare2 #PhotoscannedAssets #ScansFactory #Megascans #GameEnvironment #LevelDesign #CODMW2