SKIDOS’ Aditya Prakash On Mastering Organic Growth And Multiple Demographic Targeting

Subscribers:
9,760
Published on ● Video Link: https://www.youtube.com/watch?v=Um4e9P7JoTk



Category:
Show
Duration: 30:34
143 views
12


SKIDOS, referred to by its CEO as “the Netflix of learning apps,” sits at the intersection of gaming, learning, and kid-friendly technology by converting popular casual mobile app games into learning apps for children aged two to seven. With over two million kids playing SKIDOS games, plus a Family Choice Award and Best of Mobile Apps Silver Award under its belt, it’s clear that SKIDOS is an expert in UA and UX. We welcome the company’s Founder and CEO, Aditya (Adi) Prakash, onto the podcast this week. Throughout the episode, Adi explains to the PG.Biz podcast audience how SKIDOS maintains its growth momentum with its unique spin on the subscription service model and emphasis on child-safe tech. What’s more, Adi reveals how SKIDOS achieved a 95% organic growth rate without investing in any paid UA.

CHAPTER TIMESTAMPS
00:00 Welcome Adi to the show
03:15 Building the Nextflix of learning apps
07:05 Adi's inspiration to start SKIDOS
08:58 How SKIDOS works in-app
10:42 Selling to two different demographic groups at once
13:45 What's in it for the developers?
15:52 How SKIDOS succeeds with only organic growth
20:39 What brands would pair well with SKIDOS?
23:38 Generative AI: to use or not to use?
27:01 Q&A with Adi

* * * * * * * * * * * * * * *

** Let's Connect **
👉🏻 Twitter - https://twitter.com/pgbiz
👉🏻 LinkedIn Group - https://www.linkedin.com/groups/144491/
👉🏻 Facebook - https://www.facebook.com/PGbiz
👉🏻 Website - https://www.pocketgamer.biz

Check out more world-class speakers sharing their insights and expertise at one of our events. You can find details of our next event here - https://www.pgconnects.com/next-event




Other Videos By PocketGamerbiz


2023-07-16Critical Lessons Learned From Launching 30+ Web3 Games! - Wonil Suh, Wemade
2023-07-16The Intersection of Metaverse, AI & Mental Health - Tsahi Liberman, Styrax Studios Inc
2023-07-16The Metaverse Reimagined - Fernando Pereira, CEO, XTEND3D
2023-07-16Panel: The Metaverse Magic: Building the Worlds of the Future.
2023-07-14DoubleDown Interactive’s Faith Price On The Sweet Spot For A Successful Soft Launch
2023-07-14Community Casts Trend in Esports - Dmitry Serebrennikov
2023-07-14Panel: Riding The Wave: Joining the 14 Million Esports Enthusiasts & 11 Million Esports Gamers
2023-07-14Communication, Marketing & PR in Gaming & Esports - Tarek Hakim, Active DMC
2023-07-06WHOW Games’ Tobias Edl On Growth Hacks And Top Tips For Standing Out In The F2P World
2023-06-29Hashbang Games’ Robert Burnett On Equipping Indies With AAA Strength With A Cross-Platform Approach
2023-06-23SKIDOS’ Aditya Prakash On Mastering Organic Growth And Multiple Demographic Targeting
2023-06-09Solid Bash's Matthew Zoern On An Approach That Amplifies A Game's "Fun Factor"
2023-06-03Panel: Fun first: Is NFT gaming finally coming to the big leagues?
2023-06-03Session: NFT - The 3 Letter Bad Word - Chris Burkett, WAGMI Games
2023-06-02Session: NFTs That Gamers love: Delivering Unprecedented Value to Users - Ryles Meta, Overscale
2023-06-02Session: The Rise Of The Non Combat Or 'Cozy' Game Genre - Athena Peters, Rainbow Unicorn Games
2023-06-02Panel: Defining indies: Is there still space in the industry for the underdogs?
2023-06-02Panel: Looking back: What I Wish I Had Known Then
2023-06-02Evolving the Skill Gaming Business for a Diverse Audience, Generation, Gender and Gaming Styles
2023-06-02Prof standards to promote your game and company. What every indie should know as best practices.
2023-06-02Steel Media’s Dave Bradley On Hot Topics, Hot Takes, And Surprising Statistics At PGC Seattle