Skylanders Spyro's Adventure: Best Locke Part 2: Redemption
Hey Dom, why did you upload this 4 days too late? Anyways, here are Chapters 18-21, where we try to beat the game
Characters Used
Magic: Double Trouble
Earth: Dino Rang
Water: Gill Grunt
Fire: Ignitor
Tech: Drobot(Hold A to win)
Undead: Chop Chop(OUT)
Air: Whirlwind
Life: Stealth Elf(The Badass)
Rules of the Locke
1. I will only be using 1 character from each element.
2. If an area states that a specific element is stronger there, I must switch to someone of that element, unless that character is out.
3. If a character dies, they're out of the game for the rest of the locke.
4. The Locke ends once I beat Kaos or run out of characters.
SSA Glitch Rule: If the game starts softlocking and if I get killed because of it, this doesn't count as a death.
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