Skyrim: Dungeon Playthrough - Angarvunde

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Angarvunde is a medium-sized Nordic tomb at the foot of the mountains directly west of Riften and slightly northwest of Avanchnzel.

There is a word wall here for the Animal Allegiance shout. Both of the secondary zones are linear and loop you back to the start of each zone. The northwestern zone, Angarvunde Ruins, has two loops.

Medresi Dran will be met near the entrance. She asks that the path ahead be cleared, as her hired miners ran away once they saw the undead. Dispatching the three enemies in the first room will result in her offering a key. This key opens doors on both sides of this main room. Each must be cleared of undead.

It does not matter which area is dealt with first. After clearing the second area, the gate ahead of Medresi opens. She rushes in and meets an untimely end. The death is scripted - you may save her from the trap by sprinting to catch up and using Unrelenting Force, but she dies anyway. You may use the surroundings to reach her body and loot a few items. Head down the stairs, where no enemies await. The word wall is ahead. When you're done, you will have to backtrack to exit the ruins (there is no shortcut).







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