Slap City: Remedy's Guide to Recovery for Everyone (OUTDATED)
Outdated Note: A few mechanics and recovery options have changed making a small portion of this video outdated. Essentially Remedy's up special functioning differently and clutch no longer auto-teching
In This Video Remedy will show you the ropes on how to get back on stage and how to get out of harm's way.
Time Stamps
00:31 DI (Directional Influence) Mechanics and alternate attacks for recovery
01:48 Grabs/Ledge/Spawn Mechanics
03:11 BCMan Strategies
03:44 Ittle Dew Strategies
04:05 Fishbunjin Strategies
04:23 Fox Strategies
04:45 Goddess of Explosions Strategies
05:04 Remedy Strategies
TL;DW: Some attacks can be used to cover horizontal distance
Sometimes clutching momentum is the best, fastest and safest way to get back
How ledge grabbing invulnerability works... and how grabbing it when unharmed or while-air dodging leaves you vulnerable to attacks
And how attacking while having spawn invulnerability cancels it out
Translations: förbaskat=Damn
Mademoiselle= Miss
"Heh behärska dig ruby"= Control yourself, Evil Crystal
Va=What
S'ue= What but in Saturnian (Okay I made that one up)
*CREDITS*
THANK YOU DEEDS AND VIK AND BINGUS. Some of the best peeps that helped me out! Deeds did the artwork, Vik made sure I used the Swedish words in the right context and Bingus helped on the technical assistance on what should be covered! Hope this helps!
Music is from Card City Nights' sountrack. Big Chest Casino, Chaos Bigness and Acid Mustard were used.