Smash Ultimate - Captain Olimar Course 1 [ID: 1YLLJYR3]

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A not very Pikmin-friendly obstacle course designed for Captain Olimar, inspired by the original Smash Bros's board the platforms mini-game and 100 Mario challenge from Mario Maker.

The goal is to reach the purple platform at the end.

Play using these rules:
10 HP
99 stock
Hide damage %

For the best camera view, move 2P to the pink ground in the top right corner.

I thought Captain Olimar would be more interesting, but it turns out red, blue, yellow, and white pikmin can't break bomb blocks or activate switches, so there wasn't much to work with.

That said, here are some tips for the course:

1. Having Pikmin around reduces Olimar's up-special distance, so you probably want to toss Pikmin away before using it - unless you need one to break a bomb block.

2. It's difficult to get rid of red Pikmin in this course. If you end up with three of them, you might need to self-destruct and try again.

3. The down-tilt section after the second gate is meant to test smaller/controlled movements, so focus on slow control stick movements.

Lastly, I was listening to Environmental Noises while building the course, but forgot to switch it back to Garden of Hope for the recording. The uploaded version in-game has the correct music.

Name: Olimar Course 1
ID: 1YLLJYR3







Tags:
smash bros
captain olimar
custom stage
obstacle course



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