[SMBX2] Captain Toad: Treasure Tracker in SMBX!? (Proof-of-Concept)
After some indev tinkering with my buddy and teammate Marioman2007, I've managed to recreate the gameplay of Captain Toad: Treasure Tracker (and the SM3DW Captain Toad Adventure levels) in Super Mario Bros. X2. This is a proof of concept for what it will look like.
Notes:
- Like in the actual game, Captain Toad cannot jump. The SMBX2 version also allows him to run at normal running speed, and even pick up items along the way.
- Falling mechanics are made to be similar to that of the ones in Captain Toad: Treasure Tracker, by setting the player's X-Speed to 0 while they're falling. Please note that the current code may break certain things like horizontal Clear Pipe Cannons.
- Pluck Patches return here in this concept, and they still host items including vegetables as usual.
- There will be short puzzles and usage of Clear Pipes into Screenscrolling Pipes.
- The video has placeholders for Power Stars and Star Coins. They will be changed to a new item and Super Gems, respectively.
Music used: Captain Toad Goes Forth - Super Mario 3D World
Credits:
- SMW Extended Pipes - FNC2002 + Valtteri + Sednaiur
- SMW Expanded Grassland - Sednaiur
- SMW Ladder - FNC2002
- SMW Smoothframe Muncher - SanS1m0n
- SMW-styled Shy Guys - SanS1m0n
- SMW Captain Toad - Askywalker + FNC2002
- SMW-styled Pluck Patch - FNC2002
- SMW Instruction Sign - FNC2002
Custom LUA content:
- Spawnzones.lua - Enjl
- NPC Stack - MrDoubleA
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