SMITE Kumbhakarna Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=hCfy9p1owh0



Smite
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Smite (2014)
Duration: 21:18
969 views
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The new God Kumbhakarna is out and he is a very fun Guardian! This is literally my first real game with him in Arena Mode. The main reason I like him is since he is super tanky and his passive gives him a chance to revive provided he is not hit with six basic attacks! He has really exceptional crowd control and he can really get in the face of the enemy team and bully them.

Design wise he's well, pretty true to it. They just made him more comical when in actual Hindu he's more Honorable and more like a warrior and despite doing some misdeeds he wasn't an evil character, he had a good heart basically but since his brother wasn't...He got caught up in some unfortunate things..

I didn't have issues building Kumbhakarna this game honestly, he's not too hard to build. I just prefer to go really tanky and have Stone of Gaia and such. After a certain point they really just could not kill me or knew better than to target me after the time Hades wasted his ult just on me.


His kit is pretty neat too. Nothing too complex. Sleepy is his passive, so when you go down you'll go to sleep, you can yawn and you must survive 8 seconds, if you do you'll be brought back to life at 25% HP. There is a cooldown on this however so you can't stay alive with it forever.

Throw Back...Eh not too useful but serves its purpose at times. He actually kind of wants to grab the creeps with it since he'll do more damage is the unique thing about it.

Groggy Strike, I love it. It's a bit predictable when you do it due to the animation but it'll root enemies in front of you.

Might Yawn is simply amazing, a nice AOE mesmerize effect for 1.5/2/2.5/3/3.5s. And if awakened early, enemies are slowed by 40% for 1/1.25/1.5/1.75/2s so it can be used to provide some nice slowing too.

Epic Uppercut is a nice ultimate, but wish I had some big AOE casters on our team. Isis had some granted but imagine upper-cutting a Loki and watching him fall down into a pool of deadly AOE. It's also good for taking some Gods out of the fight at times to prevent/interfere with enemy initiation.

As far as this game goes, it was...A close one! Wow...Our Chang'e had some nasty lag and we had some difficulties early on, there wasn't enough creep pushing, etc. However our Isis did very well for the most part and I was able to pick on their squishy Gods easily for the most part.

For the most part he is also balanced I'd say. The only thing I theorize we may see changed is Sleepy since it has the potential to be absurd in Conquest mostly.

Oh and everyone loves to call him Snorlax, poor guy, he's more active than that! :P







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