SMWCP - Deep Dark Drains (245)
Savestates: NO
See this thread, starting from page 19, for detailed level-by-level commentary:
http://www.smwcentral.net/?p=viewthread&t=42649
Hey, a level that goes down for a change! It even gives coin paths so you don't accidentally land on something unpleasant.
When I see "branching" paths like this I feel compelled to explore, but the time limit is kind of...well, limiting in that regard, no? Having said that, when you try the left and right sides you can notice a clear difference in the way you have to proceed downward, so that's good. I like this level. There are a lot of little varied things going on as you descend.
Anyway, this speedrun isn't perfect- my muscle memory is still set to "Super Meat Boy"- but it will do. I'm looking forward to what the game has in store next...