Snake - Low Poly (Evolution of Characters in Games) - Episode 9

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In 1998, Konami release a game from a long standing franchise that had a large hand in the cinematic direction of video games, Metal Gear Solid
From that point on, the sometimes convoluted exploits of the series protagonist Solid Snake would continue to push the boundaries of the console technology of the time, in terms of art and story telling within the medium.
But just how much does Snake change from entry to entry?

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