Snufkin Melody of Moominvalley Gameplay Chapter 4 - Sail to Hattifatteners Island
Snufkin: Melody of Moominvalley is a 2024 video game based on the Moomins franchise. The player controls the wanderer Snufkin as he restores a dilapidated Moominvalley and searches for his disappeared friend Moomintroll.
I will use the description from Steam to explain this game:
Snufkin: Melody of Moominvalley is a story-rich musical adventure game about Snufkin restoring the valley and helping the quirky and memorable characters and critters who call it home. A series of hideous parks have cropped up in Moominvalley, disrupting the landscape and its harmonious nature. As Snufkin you will distract police officers, pull out signs, and knock over misplaced statues as you vigorously try to restore nature and the inhabitants’ home while putting an end to the industrious Park Keeper’s plans…
While searching for parts, Muskrat can be seen sitting near the campfire past the gate where the ghost is and to the south. Here...he was currently deep in thought and Snufkin interrupted his thought by talking to him. After several talking, Muskrat said that he is sitting with an empty stomach which Snufkin instantly told him about eating. Helping Muskrat find ingredient for his cooking will increase Snufkin's stamina meter that lets him run for longer duration since when Snufkin brought the ingredients to him, he and Muskrat enjoyed the meal made from those ingredients together before continuing the search for parts. Muskrat's first cooking need 2 Chantelles and 1 Porcini mushrooms, second cooking needs 1 Nettle leaf and 2 Porcinis, third cooking needs 3 seaweeds. Completing all Muskrat's cooking quest and Snufkin will have at least stamina bar nearly reaching on both side of the game screen (That's one long stamina bar like the Wanderer in Shadow of the Colossus)
One more part left, you can get the logs by helping Moominpappa saw a long log and since the saw cannot be used by one person, he asked Snufkin to help and let the young man keep some of the sawed log for the raft as thanks. Once all parts gathered, Too-Ticky built a raft and gave Snufkin her map of Hattifatteners Island from her grandfather. Little My insist that she wants to go with her younger half-brother, but Snufkin won't let her come with him to the Island much to her dismay. Still...Little My had snuck into Snufkin's bag and in the middle of their arguing, thunder struck the raft, and both luckily stranded on Hattifatteners Island safely.
The adventure gets more intense from here on out!
The Hattifatteners Island were inhabited by pirates looking for treasure and one of the pirate talked about how the Park Keeper is a disgrace to them, actual pirates. Deep in the Island, Snufkin meet Hemulen who is currently collecting rare plants there and he told Snufkin that he sent Moomintroll to take back the Barometer and hadn't hear anything from him since. Snufkin asks Hemulen to tell him everything since he doesn't understand and Hemulen told him that the Park Keeper had built a park in the middle of Hattifatteners Island and locked the Barometer that served as the Island's Totem.