So I played The Ascent on PS5

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The Ascent (2021)
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The Ascent is a cyberpunk-themed action role-playing video game developed by Swedish indie game studio Neon Giant and published by Curve Digital[3] for Microsoft Windows, Xbox Series X/S and Xbox One on 29 July 2021. It was developed using Unreal Engine 4 by a team of 12 people and is Neon Giant's debut in the industry.[4] The game received positive reviews from critics upon its release, with praise for its visuals, combat, animation, and sound-design but criticism for the emphasis on grinding, technical issues and noticeable lack of polish.

The Ascent is presented from an isometric view overlooking the character(s). It is a twin-stick shooter. It includes the ability to aim both high and low on enemy targets, allowing the player to differentiate between shooting enemies closer or further away. This mechanic is key to the game's cover system, allowing the player to aim at enemies over the top of the props in the environment. The player can fully customize their character's appearance, and can augment their character with cyberware upgrades to get new skills and abilities. Players also have an upgradeable cyberdeck device, which they can use to gain access or "hack" into previously locked areas and loot certain chests.[5]

The game features a destructible environment that reacts to the player's actions, such as bullet impacts, skill powers and explosions. A fast travel system is implemented in the game via a built-in subway system and paid taxi, allowing the player to travel vast distances in-game quickly. It is an open-world game that IGN described as having "essentially no loading screens".[6] Defeating enemies allows the player to collect loot of various rarities. Items can also be obtained by completing missions, exploring the world or purchasing them from vendors with in-game currency.[5] The gameplay modes include single-player, local co-op and online co-op with a maximum of 4 players.

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