Solarus 1.5 Tutorial [en] - Basics #11: How to scroll between maps of different sizes

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Tutorial
Duration: 7:32
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In this progressive tutorial series, I explain how to develop a Zelda-like adventure game with the Solarus engine and Solarus Quest Editor.

This video explains how to scroll correctly between adjacent maps when they have different sizes. The solution is simply to fill the "Location in its world" field of maps!

- Video made with Solarus 1.5.
- Download Solarus : http://www.solarus-games.org/download/
- Solarus documentation : http://www.solarus-games.org/doc/latest/
- How to program in Lua: http://www.lua.org/pil/contents.html
- Legend of Zelda A Link to the Past resource pack: https://github.com/christopho/solarus-alttp-pack

Support Solarus: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=YFMPWB625FJNC




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Tags:
Solarus
tuto
tutoriel
tutorial
Zelda
Zelda Classic
Legend
2D
fangame
RPG
RPG Maker
Let's Play
Solarus Quest Editor
game
game engine
map editor
Lua