Some Bugs In The "Another Realm Cursed Friends" Prototype
I tested out a cool RPG that is akin to games like Persona if mechanics are the thing to be talked about. It is really nice for a prototype as a lot of the systems like combat and dialogue work very nicely. I however have come across quite a few bugs and am showcasing some in this video!
Check the developer's youtube:
/ @curlyfries709
Timestamps:
00:00 Video start
00:55 Get out of bounds by abusing the sloped walls near a forest.
02:47 Can get out of bounds by abusing the large slope near spawn and climbing across the mountain.
06:27 I managed to confuse an enemy when I was climbing across a wall. He was frozen until I got close to him. Enemies may also spam the alert sound when getting close to wall and if you get hit while on the wall then you get soft-locked. ( getting hit wasn't shown in video)
07:08 Enemy alert sound played louder sometimes when being chased.
09:20 If an enemy catches you near the golem you might need to restart the game as you can't press anything.
15:38 Used out of bounds glitch to get past the wall of fog past golem.
Some extra bugs I might show in the bigger video when I get to it:
If you fall over water you will float above it like there is a floor on top.
I sneak attacked the sleeping dragons and my whole squad basically decided to sleep on the floor and combat and the camera broke.
Also character portraits can overlap during combat sequences like when one of your characters is fired up.
#gameplay #games #gaming #indiegame #indiegaming #gametesting #gametester #qatester #videogame #videogames #glitch #bug #goony124