Some Receiver animation details
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Published on ● Video Link: https://www.youtube.com/watch?v=ge9bUOsv7BM
This is a demonstration of some of the animation ideas tested in Receiver. Some of them are inspired by other games and mods, but some might be novel.
1. Seamless HUD-to-game transitions for inventory items
2. Aiming not locked to screen center
3. Using spring-damper systems as weights for blending between poses
4. Individually tracking the location and readiness of bullets in a revolver
5. Gun recoil occurs ~30 ms before head recoil because it takes some time for the shock to travel up the arm and reach the head (based on helmet cam videos)
6. The flashlight is pulled back and held in teeth to illuminate the gun when needed
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