SOMR | IN THE LAB: MTR Fortress Unlock

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Published on ● Video Link: https://www.youtube.com/watch?v=mNYJIwTzGNk



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The randomizer doesn't inherently have these options, so you'll have to self-regulate while playing this type of seed.

The goal is to play a Vanilla goal seed (kill the Mana Beast); but instead of unlocking the Fortress by completing the Grand Palace, you instead complete a Mana Tree Revival as the "unlock" switch.

There are a few rare problems that can arise with this specific seed generation (which I get into during the video), but I think this could be a cool alternative goal type to see people run.

Goal: Vanilla Short (6 seed MTR to unlock)
Logic: Restrictive
Difficulty: Normal
Complexity: Random
Flammie Drum: Start
Enemies Growth: Match player level
Bosses: Swapped
Enemies: Swapped
Starting Character: Random
Allies: Find both at level 1
Roles: Boy = Boy / Girl = Girl / Sprite = Sprite
Starting GP: 0
Chest Drop Frequency: Normal
Chest Trap Frequency: Normal
GP Check Multiplier: 2
GP Drop Multiplier: 100
Weapons: Random
Shops: Random
Hints: Enabled
Status Ailments: Location
XP: 2 / GP: 2

== PLAY THIS SEED ==
VERSION: 1.48

SEED: E9F566EB76049BB1

RAW OPTIONS: version=1.48 mode=open opBosses=swap opLogic=restrictive opStartChar=random opMusic=no

VALIDATION HASH: 7755846B
== ==

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