Sonic Colours Test Level - stg906 | Sugawara Test Map

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With the release of Sonic Colours Ultimate we've gotten our hands on some really interesting files from the original game, including test levels. With the use of some tools we are able to backport these levels to the original Wii release of Sonic Colours. The levels come from the original, as in the file system of the 2021 re-release of the game they can be found in the "sonic2010" folder. Everything in that folder has originally came from Sonic Team while developing Sonic Colours, but Blind Squirrel Entertainment has made some changes to the files in there, like adding the Jade Wisp Anchors to the set data of the stages. This is super interesting since this is the first time ever we've seen test levels for a boost game.

This test level is a variation of stg902 | Nishimura Test Map. From the naming of the maps it seems like at least two developers were using this map as a test level while doing development.

Changes from stg902:
- The "Ring" object is removed.
- There are 3 more "SuperRing" objects.
- The 4 "CommonFloor" objects have been removed.
- The "PhantomCancelCollision" has been removed.
- Adds a "Token" (presumably this is done by one of the SCU developers).

The tool used for this conversion were BrawlCrate and HedgeEdit.
https://github.com/soopercool101/BrawlCrate
https://github.com/Radfordhound/HedgeLib/tree/directX/HedgeEdit

Special Thanks to @Radfordhound for initial path conversion help.

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Download Link:
https://gamebanana.com/mods/320487

#SonicColors #SonicColours #SonicColorsUltimate #SonicColoursUltimate







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