Sonic Colours Test Level - stg901 | Object Test Map
With the release of Sonic Colours Ultimate we've gotten our hands on some really interesting files from the original game, including test levels. With the use of some tools we are able to backport these levels to the original Wii release of Sonic Colours. The levels come from the original, as in the file system of the 2021 re-release of the game they can be found in the "sonic2010" folder. Everything in that folder has originally came from Sonic Team while developing Sonic Colours, but Blind Squirrel Entertainment has made some changes to the files in there, like adding the Jade Wisp Anchors to the set data of the stages. This is super interesting since this is the first time ever we've seen test levels for a boost game.
In this test level there is a single "SuperRingSuper" (100 ring) that we can not see in the original game as it the object type was added in SCU (presumably this was place down by one of the SCU developers).
The tool used for this conversion were BrawlCrate and HedgeEdit.
https://github.com/soopercool101/BrawlCrate
https://github.com/Radfordhound/HedgeLib/tree/directX/HedgeEdit
Special Thanks to @Radfordhound for initial path conversion help, converting the light field and converting the grass data.
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Download Link:
https://gamebanana.com/mods/320487
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