Sonic Drift 2 (Sonic Origins Plus) Hard Chaos GP Blue; 2024/2/4 AZL9S Steam no voice video

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Published on ● Video Link: https://www.youtube.com/watch?v=1kN4IxbEiw4



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Let's Play
Duration: 14:25
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[PLAYLIST]
SD2 videos:
https://www.youtube.com/playlist?list=PL5RgxYRhpjnSZ6SV8k7XylptGb8RctHwJ

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AZL9S video of Sonic Drift 2 on PC / Steam. This is the Sonic Origins Plus version.
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Chaos GP Blue on Hard. / Chaos GP = CGP
Showing off the CGPs in separate videos before the main play-through.
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Dark Valley 2 is similar to F-Zero SNES Death Wind courses that it has wind that shift your direction in a certain way...just not on the whole track like Death Wind. It only does that on certain parts of the track. Make sure you take the spring to jump over the pit that's near the end of the circuit.
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Quake Cave is a long tunnel sprint race to the end that features quakes, falling rocks and cones. The rocks and cones are positioned on the sides so try to stay on the middle of the road though beware of the one cone that IS on the middle of the road at the end of this track.
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Thanks Sonic fandom wiki to the information I'll write here. I was wondering about Balloon Panic's location and the balloons for a long time. This circuit is located at Green Hill which features balloons that temporarily impacts your driving or help you against others.
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For Balloon Panic's balloons; The Blue cushion is similar to a bumper, Red Balloon reverses your controls (ugh), Blue decreases your speed (Oh wow! Didn't know this), Yellow stops your opponents and the Black Balloon gives you a mine to use.
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I don't like Emerald Ocean. This circuit REQUIRES you to constantly accelerate above water or else you WILL fall and delay your progress. ANYTHING that causes you to stop does that on this course so be very careful.
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Milky Way is a sprint track is a race toward the Death Egg at the end which I find neat since it's the last race. Be careful being on the sides because there are asteroids that will stop you so try to stay in the middle of the track.
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There's one star item in Milky Way that's located past the 1st checkpoint at the middle of the long straight road on the map that stops your rivals with a flash. I guess it helps...it's just your opponents rubber-band off you so...yeah.
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Death Egg is a circuit race shaped in the form of Eggman's face. Heh. Due to this, it has many sharp turns so make sure you know how to drift by this point. There are magnets around the track that, which I swear, tries to pull you into their direction. The wiki doesn't give me any proof about this so maybe it's just me or...?
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Anyway if you happen to get every chaos Emerald on this GP (placing first on every track here), you race on Death Egg one more time against Eggman or Sonic depending on who you chose. Eggman faces the good guys (Sonic, Miles, Knuckles, Amy) while Sonic faces Eggman, Metal Sonic and Nack / Fang. You'll see the credits if you defeat them.
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[TIMESTAMPS]
00:00 SD2
01:08 Rd.1; Dark Valley 2
03:05 Rd.2; Quake Cave
05:31 Rd.3; Balloon Panic
07:43 Rd.4; Emerald Ocean
09:55 Rd.5; Milky Way
11:39 Rd.6; Death Egg
13:35 Results

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[GAME DETAILS]
Copyright: SEGA
Genre: Racing
Release: 1995/3/17
System: SEGA Game Gear
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[PORTS]
Nintendo 3DS (Virtual Console)
Microsoft Xbox One, Series X|S (SOP)
Nintendo Switch (SOP)
PC (SOP)
Sony PlayStation 4-5 (SOP)
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[GAME NOTES]
This game is a sequel to Sonic Drift. Unlike the first one, this was released internationally. This had more stuff like characters & courses compared to Sonic Drift.

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[RECORD]
PC videos; streams: OBS Studio
Console videos; streams: Elgato Gaming Capture Card HD60 S
Editing (if possible): AVS Video Editor
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{END}




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Tags:
Sonic Drift 2
Steam
Sonic Origins Plus
no voice commentary
video
Almar
AZL9S
Chaos GP
Hard
Blue