Sonic Shuffle (UHD60/Dreamcast/Blind/Hard) (6): The Next Dimension

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Published on ● Video Link: https://www.youtube.com/watch?v=hxexl0svN18



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Was expecting a fifth board as per a Mario Party-like tradition. What I wasn't expecting was it to add an extra dimension to the main gameplay.

Also, with the last several videos that I've made edited cuts for, I've learned that the "Render one track per channel" in DaVinci Resolve will just automatically convert any type of audio track to a mono audio track, which wouldn't be my intention unless I was recording in that format. In addition, I've also learned how to alter the export settings to be more faithful to the original audio settings of the recording sessions; not just stereo output in every video. For example, the new PS3 playthough of Sonic Unleashed will be recorded in the 2.1 (channel 3) audio format instead of just stereo to match the output settings of the console I have set right now. With consoles such as the Dreamcast here, I think I'll just stick to stereo unless a fancier audio option is available for a certain titile. For DaVinci Resolve, all I would need to it is weirdly three separate mono tracks instead of on two-channel stereo track, all I would need to do is go to the "Fairlight" tab on the main menu and adjust the format in the "bus format" tab to go from stereo to any other that can be selected, including the 2.1 format. Then I check and make sure that all of the available buses are assigned, and then the option to export the audio as is will appear in the "delivery" section of the software. Note that the MP4 output option in the software doesn't seem to like certain audio formats (ergo, they won't appear), but I've found that the QuickTime format seems to have the exact set of options that MP4 has (such as H.265 codec), but also has more audio options such as Linear PCM and IEEE Float in addition to the AAC codec; Linear PCM I will be going for from now on. In addition, the bit depth can go as high as 32 instead of having to settle for 16, and the output track area can actually recognize the 2.1 output track as opposed to the AAC codec. It's important that the software recognizes the output track as the desired output, because any other option will just default to mono for some reason. The more you know here.


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Tags:
Sega Dreamcast
OBS
3840x2160
4K60
Sonic Shuffle
Sonic the Hedgehog
Walkthrough
Let's Play
Sega Dreamcast Controller
sRGB



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Sonic Shuffle Statistics For RiiVii Media

Currently, RiiVii Media has 1,493 views for Sonic Shuffle across 26 videos. His channel uploaded over 1 day worth of Sonic Shuffle videos, roughly 1.32% of the content that RiiVii Media has uploaded to YouTube.