Sonic the Hedgehog (8-bit) | THE SUPER SONIC LET'S PLAY | ᴜɴᴩᴀᴜꜱᴇᴅ
𝗙𝗶𝗿𝘀𝘁 𝗽𝗼𝘀𝘁𝗲𝗱 𝘁𝗼 𝗬𝗼𝘂𝗧𝘂𝗯𝗲 𝗳𝗿𝗼𝗺 𝗝𝘂𝗻𝗲 𝟮𝟵–𝗝𝘂𝗹𝘆 𝟰, 𝟮𝟬𝟭𝟲
𝗦𝗲𝗲 𝘁𝗵𝗶𝘀 𝘀𝗲𝗿𝗶𝗲𝘀 𝗶𝗻 𝗽𝗮𝗿𝘁𝘀 𝗵𝗲𝗿𝗲: https://www.youtube.com/playlist?list=PLfujXvl455i9uFx6ieHdhuHZ-xR7JcNo7
You know, one of the charms of the Super Sonic Let's Play is being able to cover not just the obvious titles like the trilogy on the Sega Genesis, but a number of other releases in the franchise like the wealth of games put out on 8-bit systems too! So let's check out the last Master System game released in the US... Sonic the Hedgehog.
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CHAPTER SELECT:
0:00:00 Introducing Sonic the Hedgehog for Master System
0:04:18 Title Screen
0:04:27 Green Hill Zone
0:10:32 Bridge Zone
0:18:49 Jungle Zone
0:42:05 Labyrinth Zone
0:57:54 Scrap Brain Zone
1:08:12 Sky Base Zone
1:30:06 Ending
1:31:02 Credits
1:33:19 Outro
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Sonic the Hedgehog is a 1991 side-scrolling platform game. It is a companion to the 16-bit Sega Genesis game Sonic the Hedgehog for the 8-bit Game Gear and Master System consoles. Ancient—a studio founded by composer Yuzo Koshiro for the project—developed the game and Sega published it to promote the handheld Game Gear. The 8-bit Sonic is a side-scrolling video game similar in style to the 16-bit game, but reduced in complexity to fit the 8-bit systems.
The premise and story of the 8-bit Sonic are identical to that of the 16-bit game: as the anthropomorphic hedgehog Sonic, the player races through levels to rescue the imprisoned animals Doctor Robotnik plots to turn into robots. Gameplay is similar; Sonic collects rings while avoiding obstacles, but is paced slightly slower as the 8-bit version focuses more on exploration. While some level themes, such as Green Hill Zone, are borrowed from the 16-bit game, others are original. It also features a different soundtrack from Koshiro, which comprises new material alongside some rearrangements of Masato Nakamura's tracks for the 16-bit game.
Reviewers acclaimed the 8-bit Sonic for its level variety, visuals, gameplay, and audio. Many believed that it compared favorably to its 16-bit counterpart, although some criticism was directed at its low difficulty and short length. Game journalists retrospectively considered it one of the best Game Gear and Master System games. The 8-bit Sonic has been rereleased through Sonic game compilations and Nintendo's Virtual Console. It received several sequels, beginning with Sonic the Hedgehog 2 in 1992. It was also Ancient's first game and the only Sonic game they developed.
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