Super Adventure Rockman | THE MEGA LET'S PLAY | ᴜɴᴩᴀᴜꜱᴇᴅ
𝗙𝗶𝗿𝘀𝘁 𝗽𝗼𝘀𝘁𝗲𝗱 𝘁𝗼 𝗬𝗼𝘂𝗧𝘂𝗯𝗲 𝗳𝗿𝗼𝗺 𝗔𝘂𝗴𝘂𝘀𝘁 𝟭–𝟭𝟵, 𝟮𝟬𝟭𝟲
𝗦𝗲𝗲 𝘁𝗵𝗶𝘀 𝘀𝗲𝗿𝗶𝗲𝘀 𝗶𝗻 𝗽𝗮𝗿𝘁𝘀 𝗵𝗲𝗿𝗲: https://www.youtube.com/playlist?list=PLfujXvl455i-3fQkTKvWk6dYLYkoxoGft
Once upon a time, Mega Man was given a... surprisingly much darker than normal storyline, in a Japanese-only release. With loads of quick-time events and branching paths, this odd adventure title features an ancient dark deity of a lost civilization, Le Mu. Er, I mean, Ra Moon. Hey, wait a second...
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CHAPTER SELECT:
0:00:00 Introducing Super Adventure Rockman
0:03:14 Episode 1
0:47:40 Episode 2
4:47:57 Episode 3
5:45:19 Outro
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Super Adventure Rockman is a 1998 interactive movie/rail shooter video game developed by Kouyousha and published by Capcom for the PlayStation and Sega Saturn; it is a spin-off of the Mega Man series and follows Mega Man as he attempts to stop an ancient alien supercomputer called "Ra Moon" from taking over the world; the game only saw a Japanese release, and has not been re-released since.
Considered darker than most Classic series games, Super Adventure Rockman has been met with mixed reception from media critics; Keiji Inafune, who worked on the series until 2010, has also disowned the game, considering it one of the worst Mega Man games across the series.
The plot of the game centers on an ancient alien supercomputer named "Ra Moon", which was rediscovered by Dr. Wily in the ruins of the Amazon. Wily uses Ra Moon to revive his Robot Masters from previous games in the series. Wily also discovers Ra Moon's ability to cease almost all machinery and electricity in the world, as well as causing an invasive virus to spread across all technology. Roll is affected by the virus, with Dr. Light immunizing Mega Man and his brothers to prevent them from being infected. With Roll in trouble as well as the rest of the planet, Mega Man sets out to stop Wily and Ra Moon before it's too late.
Super Adventure Rockman is an interactive movie video game based on the Mega Man universe. It revolves primarily around the player watching pre-recorded animation cutscenes depicting the storyline. The game is divided into three different disks, each presenting itself as an anime episode and containing roughly a half-hour of video footage. Certain points allow the player to select a branching path, which can either lead them to helpful items or an ambush by enemies, sometimes utilizing quick-time events. If the player is ambushed, they are transferred to a rail shooter-like minigame where they must point an on-screen cursor onto enemies and shoot them. Some of these fights feature Robot Masters from earlier Mega Man games, particularly Mega Man, Mega Man 2 and Mega Man 3.
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