Sonic The Hedgehog Review - Gotta' Go.. Slow? | Is It Worth Playing? - Mabimpressions
The Sonic The Hedgehog 30th Anniversary is this year! Yup, 30 years of Sonic from 1991 to 2021. Today we're celebrating by starting a Sonic The Hedgehog Legacy Marathon! I'm planning on playing all the Sonic games in chronological order, streaming it, uploading the VODs on the Let's Play channel, and doing a review here on the main channel.
Today we're starting off with the game that started it all: Sonic The Hedgehog Genesis / Sonic The Hedgehog Mega Drive! It was released in 1991 and is quite the introduction of the iconic Sega mascot. We played it on the Sonic Mega Collections Plus
Sonic The Hedgehog Review! Sonic The Hedgehog Gameplay! This first impressions Sonic The Hedgehog Walkthrough will cover just a small preview for a potential Sonic The Hedgehog let’s play! Is the game good or bad? Is Sonic The Hedgehog worth playing?
Is Sonic The Hedgehog worth buying? If you enjoyed this Sonic The Hedgehog part 1 / Sonic The Hedgehog ep 1 and want to see more let me know and we can do a full Sonic The Hedgehog playthrough with a Sonic The Hedgehog playlist.
If you enjoyed the video, please consider giving it a like and comment below! It helps me out a lot and I try to reply to you guys 24/7!
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Sonic the Hedgehog[a] is a platform game developed by Sonic Team and published by Sega for the Sega Genesis home video game console. The first game in the Sonic the Hedgehog franchise, it was released in North America in June 1991 and in PAL regions and Japan the following month. The game features Sonic the Hedgehog, who runs supersonic speeds, sets on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and stolen the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health, and a simple control scheme, with jumping and attacking controlled by a single button.
Development began in 1990 when Sega ordered its developers to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog and named themselves "Sonic Team" to match their character. Sonic the Hedgehog, designed for fast gameplay, was influenced by games by Super Mario series creator Shigeru Miyamoto. Sonic the Hedgehog uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created by programmer Yuji Naka. The music was composed by Masato Nakamura, songwriter of the J-pop band Dreams Come True.
Sonic the Hedgehog was well received by critics, who praised its visuals, audio, and gameplay. It was also commercially successful, becoming one of the best selling video games of all time. Furthermore, it established the Genesis as a key player in the 16-bit era and allowing it to compete with Nintendo's Super Nintendo Entertainment System console. The game has been ported a number of times, and inspired several clones, a successful franchise, and adaptations into other media.
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