Sons of the Forest UPDATE Patch 03 is here! EUC Knight V, Night Vision and more! #sonsoftheforest
If you want to join one of the biggest Sons Of The Forest Discords click on the link below
https://discord.gg/sonsoftheforest
You can find people to Play with, Chat with, Discuss the game and post Screenshots, etc.
Features
Rideable E.U.C. ‘Knight V’
Nightvision goggles
Solar panels, light bulbs and wires added to construction system
Ramps/Stairs can now be built between a beam and a wall
Buildable spring trap
Working armor rack (replaces mannequin)
Added button / option to delete saves (also limited amount of save slots to 30 to fix issues with steam cloud sync)
Improvements
Dead babies now have buoyancy in water
Mr. and Mrs. Puffton clothes now burn up when they are burned
Added security camera model to bunker luxury entrance
Cannibal lookout towers and large huts are now breakable
Adjusted navigation areas by lakes to fix issue with stuck animals/characters around edges
Can now pickup and throw puffy dead bodies
Dismembering dead characters with melee is now easier
Adjusted creepy spawning logic in caves, should no longer visibly spawn and should not lead to over the top amounts of enemies in caves over time
Improved some enemy base attack logic
Enemy damage game setting is now properly replicated to clients in multiplayer
Kelvin "return to shelter" command will also return to hunting shelters and beds
Kelvin can now pick up all types of arrows, visibly carry them, and drop the proper type of arrow
Fly Swatter and Bone Maker traps will no longer trigger on small animals
Improved morgue lighting in bunker residential and added some dead cultists there
Added flower wreaths to some dead cultists
Added world position fixer to block player going outside the bounds of the world on X and Z
Added quarter resolution mipmap limit option and set book pages to use it, to prevent them becoming unreadable at low texture settings
Set rock, stick and small rock to disable colliders when not dynamic
Fixed player clothing blend shapes not always properly applying visually to other players in multiplayer
Tarp and turtle shell will now show their item count in inventory
Renamed mannequin to armor rack
Changed amount of duct tape required to build armor rack to 1
Added shimmy area after boss fight in hell cave
Made it possible to leave hell cave if reentering it after completing game
Rope climb trigger for caves is now accessible from a wider angle
Creepies will now be hidden if they manage to wander into any cutscenes
Virginia will now stash guns when carrying a gift and drop gift when entering combat
Balance
Cannibal ability to dodge heavy attacks increased
Increased John2 damage to structures
Enemies now flee further when scared
https://steamcommunity.com/app/1326470/eventcomments/3820782448892442143/
Game: https://store.steampowered.com/app/1326470/Sons_Of_The_Forest/
Twitch: https://www.twitch.tv/grem_len
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