SORX New Hit Sound Feature, Accumulated (New) Vs Interrupted (Classic)
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Published on ● Video Link: https://www.youtube.com/watch?v=kkNMKpQXD58
I'm coding the same feature present on the classics, which make each hit sound to be interrupted before playing a new one. This is present not only in SoR games, but on many others from the same era like Street Fighter CPS1/CPS2 versions.
For those to want the new method without interruption, it can be easily selected in the game settings. But for those that enjoyed the SOR2/SOR3 multihit glitches in the past, it can be fun to use.
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https://fgames9000.blogspot.com/
https://www.chronocrash.com/forum/resources/streets-of-rage-x-windows-android.274/