Source SDK tutorial - light_environment ADVANCED

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Published on ● Video Link: https://www.youtube.com/watch?v=ot8Wjvx7b6A



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Tutorial
Duration: 2:44
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TUTORIAL STAGES
0:00 - Introduction
0:07 - Pitch Yaw Roll
0:17 - Pitch (If the sun doesn't move where you want it to in-game)
0:32 - Brightness property (Colour of light)
0:55 - Brightness property (Brightness of light)
1:13 - NIGHT TIME LIGHTING
1:19 - Ambient property (Brightness of shadows)
1:30 - Ambient property (Colours of shadows)
1:36 - BrightnessHDR and AmbientHDR properties (A bit pointless)
1:57 - BrightnessScaleHDR and AmbientScaleHDR (HDR strength)
2:23 - SunSpreadAngle (Making shadows more blurry)
2:38 - Fail

Visit the above link for this video, but on my website! Okay, it's probably not a very useful link for this video, but it's there in case you need a link to my website.

Visit the below link for the BASICS video, which covers the basics of this topic and should answer any question you have about it.

http://www.youtube.com/watch?v=YXzwRf8m4n0

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Tags:
Source
SDK
Hammer
tutorial
light
environment
light_environment
lighting
sun
night
time
maps
sunspreadscale
ambientHDR
brightnessHDR
brightness
ambient
How-to (Media Genre)
Css
Half-Life 2 (Video Game)
Left 4 Dead 2 (Video Game)
Team Fortress 2 (Video Game)
Counter-Strike: Global Offensive (Video Game)
Tutorial (Industry)
Source Engine (Video Game Engine)
Video Game (Industry)
Software (Industry)
design
Source SDK
Skybox
seconds
background
image
3d
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