Source SDK tutorial - light_environment ADVANCED
TUTORIAL STAGES
0:00 - Introduction
0:07 - Pitch Yaw Roll
0:17 - Pitch (If the sun doesn't move where you want it to in-game)
0:32 - Brightness property (Colour of light)
0:55 - Brightness property (Brightness of light)
1:13 - NIGHT TIME LIGHTING
1:19 - Ambient property (Brightness of shadows)
1:30 - Ambient property (Colours of shadows)
1:36 - BrightnessHDR and AmbientHDR properties (A bit pointless)
1:57 - BrightnessScaleHDR and AmbientScaleHDR (HDR strength)
2:23 - SunSpreadAngle (Making shadows more blurry)
2:38 - Fail
Visit the above link for this video, but on my website! Okay, it's probably not a very useful link for this video, but it's there in case you need a link to my website.
Visit the below link for the BASICS video, which covers the basics of this topic and should answer any question you have about it.
http://www.youtube.com/watch?v=YXzwRf8m4n0
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● 3kliksphilip: https://www.youtube.com/3kliksphilip
● 2kliksphilip: https://www.youtube.com/2kliksphilip
● kliksphilip: https://www.youtube.com/kliksphilip
Other information you might like:
● Website: http://3kliksphilip.com
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● PC Specs: Intel 6300 @ 2.6 Ghz, 8 GB RAM, Radeon 4850 512 MB.
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