In this update, we added an advanced rotor block that is able to function as a conveyor system and also implemented the option to mod sounds.
The second important implementation is bug fixing. As Marek Rosa has already written in his latest blog-post (http://blog.marekrosa.org/2014/10/level-design-stabilization-period_15.html), the game is entering into a stabilization period where the amount of new features will be reduced and the focus will be mainly on bug fixing and stabilization of the things that are already in the game. This doesn’t mean that weekly updates will stop coming or that we are not going to add new features any more. This is just a temporary transition period that will last for a few weeks. There are still many big and important features to be added, but first we want to make sure that the game is free of bugs and in a much more stable state before we start implementing them.
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