Space Engineers - PBR, Xbox One, ME Planets & Cyberdogs.. An Interview with Tomas Psenicka
An interview with Tomas Psenika, Project Manager for Keen Software House in which we discuss a bunch of stuff including the progress of the multiplayer codebase, the Space Engineers XBox One version and his biggest mistake at KSH. Thanks for the interview Tomas and if you guys enjoyed this please let me know if you enjoyed this sort of content guys!
KSH Roadmap: http://blog.marekrosa.org/2016/01/the-ksh-roadmap-for-2016-space_14.html
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This video was created using games from Keen Software House.
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