Space Engineers programming - precise gravity vector projectile system
Gravity Reactive Armor is a feature of Autopillock script which makes possible rapid reaction fire on incoming threats using precisely calibrated gravity field. The system consists of a script, any number of arbitrary placed grav gens, designator turret (for targeting) and any number of GRA-modules (2 merge blocks 1 spaceball). System automatically picks GRA points from the correct side (target within 60 degree cone). Excels at stopping big inertial torpedoes, which are hard to deal using conventional weapons. It can deflect torpedo even if it's less than 100m away (provided that AI turret isn't distracted dumbfiring something else at the moment).
Testing the concept of Gravity Reactive Armor concept on Draugr drone.
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