Space Engineers Survival | Episode 5 | Mining monster
Welcome to a new long-running survival game in space! Space Engineers has been a long time favorite of mine and I've decided to dust it off and let you join me for a bit of space survival!
Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.
Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival.
Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.
Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.
Grab your copy on Steam:
http://store.steampowered.com/app/244850/
Intro music by my friend Ryan M. Hare from his composition 'Maracanazo.'
If you enjoyed it, click that like button, leave me a comment, and tell your grandma!
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