Space Engineers - Update 01.150 DEV - Render Improvements and Bugfixes
Hey Engineers! In today’s update to the development branch, we're releasing the first batch of render improvements. Proper PBR rendering has been introduced, along with adding Nvidia HBAO, static decals on models, and tons of other features and improvements. Please keep in mind that this is still work in progress - more improvements and optimizations are on the way. We would also like to ask for your feedback and bug reports in the bug section of our forums: http://forum.keenswh.com/forums/bug-reports.326950/
Thanks a lot in advance!
Detailed render blog post: http://blog.marekrosa.org/2016/08/guest-post-by-jan-hlousek-vrage-render_25.html
Full list of new features and fixes: http://forums.keenswh.com/threads/7386765
Xocliw's Channel: https://youtube.com/xocliw
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