Space Harrier II | Another launch title for the Mega Drive | Nintendo Switch handheld gameplay
Space Harrier II Nintendo Switch handheld gameplay. Like the original, the game involves a superhuman hero who runs and flies towards a forever distant background on a checkerboard-styled ground. The player can hit any of the controller's buttons to cause the Space Harrier character to fire his large laser cannon (four shots at a time). There is also an option to turn on auto-fire in the game menu. As the playing field moves forward, enemies come from behind and from the far distance to attack the character, by either firing a projectile or trying to crash into him. The player must also dodge large objects in his path, some of which can be destroyed, such as trees, and others that cannot be, such as ionic columns and pylons. One hit from an enemy or a crash into these large objects will cause the player to lose a life; extra lives are awarded every certain number of points. Smaller objects, such as foliage, will only cause Harrier to trip, but this leaves him vulnerable to attack for two seconds. If the player loses all lives, the game will be over.