Spawning Deathclaws in Pre-Apocalypse Sanctuary: A Fallout 4 Experiment w/ commentery -HD-
Today, I will be answering the question "what happens if you spawn deathclaws in pre-apocalypse sanctuary"? Well, the result is rather hilarious to watch. I hope at least a few of you enjoy watching the citizens of sanctuary get tossed around the neighborhood! XD
***STAY TUNED TILL THE END FOR FUNNY BLOOPERS!***
Let me know what you think of them in the comment section below!
All in all though, this experiment was fun to conduct, mainly because it yielded results that I didn't expect. I honestly thought that ALL of the NPC's up to and including vault 111 would be unkillable. But I was wrong.
Initially, when I did this experiment, I only planned on doing 1 trial where I would just spawn the deathclaw in the middle of sanctuary and see what happened. But I got more curious the more I did this experiment. I hadn't even planned on doing the vault 111 part of this video, but I'm glad I did! :)
Some of the console commands I used were:
-tcai (turns off combat AI for all NPC's. Made setting everything up easier)
-tcl (allowed me to fly around and noclip through objects. Made avoiding the deathclaw and setting up stuff much easier)
-player.placeatme -------- X (allowed me to place the an enemy by the ID of -------- and quantity X at me, the player. This is actually how I spawned the deathclaws in sanctuary)
Deathclaw ID's:
-regular deathclaw: 0001db4c
-legendary deathclaw matriarch: 0017E70D
If you enjoyed this video, remember to like it! :D
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