Speedrun ⏱️ 31.70 100% on Astro Lab Stage 9 🧪 Mercury Meltdown Remix (PS2)
Mercury Meltdown Remix is a game that nobody speedruns, so here I am putting times on the board to hopefully inspire other people to give it a try. The run time is the time remaining on the in-game clock, so a higher number is better (unlike most speedruns).
In a 100% run, you have to make it to the goal with all of your mercury intact after collecting all of the bonuses.
In this level you have to press a button to active a ramp that then raises and lowers based on a global timer. Then you can go up the ramp to a dye station. However, while the ramp is at its steepest, you can't climb it, so you have to use it while it's actually moving up. Once you're the right color, you can head back down and jump off of a ramp to the goal. If you want to collect the bonuses first, it means navigating some narrow platforms, unnecessary ramps, and an additional jump.
When you have to keep all of your mercury intact, getting up the moving ramp on its first cycle is a little tricky. You can't head straight to the button because of the shape of the initial platform. You have to make a quick sideways move first. Then you have to make sure not to lose any mercury while maneuvering around the button and ramp themselves. After I'm up the ramp, I head down to the first bonus, which is up a little ramp of its own. Then I go up to the second bonus, then turn the corner and make a jump for the third bonus. Then I'm off to the goal. I have to make sure I actually carry a bit of speed to the final ramp so I can make the final jump.
The leader board is here:
https://www.speedrun.com/mercury_meltdown_remix/individual_levels
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