![[SPEEDRUN] C&C Tiberian Dawn REMASTERED: GDI '99 Special Ops M2 (Hard) (04:43)](/images/yt/-v/speedrun-candc-tiberian-dawn-remastered-gdi-99-special-ops-3kihz.jpg)
[SPEEDRUN] C&C Tiberian Dawn REMASTERED: GDI '99 Special Ops M2 (Hard) (04:43)
A speedrun of the second GDI '99 Special Ops mission in Command & Conquer: Tiberian Dawn Remastered on Hard difficulty. I'm not generally interested in doing speedruns, but I couldn't find a capable speedrun of this mission on YouTube.
The execution could've gone a bit smoother. Most notably I took extra hits from a turret early on and the enemy harvester crushed my first engineer. I could've also brought an engineer near the lab in advance.
The AI RNG can affect speedrunning this a bit. The light tanks that you encounter on the way seem to be static, but when I completed the mission this way for the first time (this was the second time) the AI sent less vehicles to attack me when I started capturing its buildings.
Also, I didn't know that the AI can build SSM launchers in singleplayer.
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