SpellForce 3: Reforced - Trailer

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Published on ● Video Link: https://www.youtube.com/watch?v=gMuPbO1mSe0



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Duration: 11:30
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Trailer Index
00:00 - Channel Intro
00:13 - Announcement Reveal Trailer
02:40 - Feature Trailer
05:25 - Control Explanation Trailer
09:30 - Journey Mode Trailer
10:42 - Launch Trailer

SpellForce 3 is a 2017 video game developed by Grimlore Games and published by THQ Nordic. It was released for Microsoft Windows on 7 December 2017. SpellForce 3 is the third full and the ninth overall release in the SpellForce video game series. It is the first entry in the series since 2014's SpellForce 2: Demons of the Past. The plot serves as a prequel to the first game (SpellForce: The Order of Dawn), depicting events that lead to the creation of The Circle, the group of mages whose actions were the basis for The Order of Dawn.

The game combines role-playing and real-time strategy elements like previous games in the series. Players control a mage called Tahar and a group of supporting characters with different backstories and abilities. Like many role-playing games, characters can equip various items such as armor, weapons and jewelry that influence the character's abilities and traits. Many maps allow players to construct buildings and gather resources to create additional units with fixed abilities. The game features an extensive campaign that can be played by a single player or two players. It also includes a skirmish mode allowing players to battle against the AI or other players, independently of the campaign.

Two standalone expansions were released for SpellForce 3, Soul Harvest (2018) and Fallen God (2020), as well as a free multiplayer-only version called SpellForce 3: Versus. On 6 December 2021, an upgraded version of the original, SpellForce 3 Reforced was released for Microsoft Windows, and was released for PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on 7 June 2022.

Gameplay
SpellForce 3 is a role-playing video game with real-time strategy game elements. Usually, players control a character they created and up to three companions, each with different abilities. Like many role-playing games, these characters can be customized by equipping them with different items such as weapons, armor and jewelry which influence their various abilities and effectiveness in battle. Some maps require players to construct a base of operations and specialized buildings to gather resources and recruit units to defeat larger groups of enemies or fulfill certain tasks.

The game features a story-driven campaign and a skirmish mode which allows players to fight battles on the game's maps without previously playing through the campaign mode. Both modes can be played alone or with other players online. In skirmish mode, players can share responsibilities of managing a single race with others.

Setting and characters
SpellForce 3 is set in a fictional fantasy world called Eo, 500 years before events in SpellForce: The Order of Dawn. Several races such as humans, elves, orcs and dwarves co-exist and magic is an important part of life. The player controls Tahar, the child of Isamo Tahar. Tahar quests alongside a number of characters that were mentioned in the first game as the mages of The Circle. Among them are Yria, an elven white mage; Isgrimm, a dwarven archaeologist; Rohen Tahir, a human mage and former follower of Isamo; Uram, a demon summoner; Ianna, an assassin; Undergast, a mage who is able to wield both light and dark magic; and Gor, an orcish shaman and chieftain.

Reception
SpellForce 3 garnered "mixed or average reviews" from critics according to review aggregator Metacritic, based on 37 reviews for Windows.

Critics lauded the visual design and the attention to detail as well as the variety of settings and lighting effects which enhanced the realism of the landscapes. Reviewers also highlighted the character and building models and details. German magazine PC Games compared the graphics and level of detail positively to The Witcher 3: Wild Hunt, although they noted the game no longer offered a third person perspective as previous games of the series did. GameSpot criticized the amount of detail, which caused slow loading times and overwhelmed the player, making it hard to notice certain important elements.







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