Sperm Void! - Borderlands The Pre-Sequel With The Hen House Gaming
Normally I would do a highlights video but I couldn't pick out my favorite moments because they were all too good! You should definitely check out The Hen House Gaming too since they're hilarious and their version of the video will be released into more chewable bits rather than a long video like this. I'll have all the links beeeeeelow!
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orderlands: The Pre-Sequel is an action role-playing first-person shooter video game developed by 2K Australia, with assistance from Gearbox Software and published by 2K Games. It is the third game in the Borderlands series, and is set between 2009's Borderlands and 2012's Borderlands 2. It was released for Microsoft Windows, OS X, Linux, PlayStation 3 and Xbox 360 on 14 October 2014. PlayStation 4 and Xbox One ports were released as part of Borderlands: The Handsome Collection on 24 March 2015.
The storyline of The Pre-Sequel focuses on Handsome Jack (the antagonist in Borderlands 2), an employee of the Hyperion corporation; after the company's Helios space station is captured by a military operation known as the Lost Legion, he leads a group of four playable characters—all of whom were non-playable characters and bosses in previous Borderlands games—on an expedition to re-gain control of Helios and defeat the Lost Legion. The game expands upon the engine and gameplay of Borderlands 2 and introduced gameplay mechanics, including low-gravity environments, freeze weapons, and oxygen tanks, which are used to navigate and perform ground slamming attacks.
The Pre-Sequel received positive reviews; while praised for its new gameplay features, character classes, and for maintaining the trademark humour and style of previous entries in the franchise with an additional Australian comedy flair, the game was criticized by some for having confusing level designs, and for not providing many significant deviations from the core mechanics and gameplay of Borderlands 2 to make the game more than simply a standalone "expansion pack" for it.
Gameplay in The Pre-Sequel is similar to Borderlands 2, but with the addition of new mechanics. Two varieties of items have been added, including laser guns, and items possessing a cryogenic elemental effect, which can be used to slow down and freeze enemies. Enemies that are frozen can be smashed into pieces by using melee attacks. The game features low-gravity environments, causing players to jump higher but slower, and items such as loot and dead bodies to float away. O2 kits are added to supply air while in space; oxygen supplies can be replenished using generators, vents, and through oxygen tank items dropped by enemies. The kits can be used like a jetpack to perform double jumps, hovering, and ground slamming attacks; as with other items, different types of O2 kits can provide stat bonuses and affect how ground slams deal damage. A new "Grinder" machine allows players to deposit combinations of existing weapons to receive one of higher rarity. Vehicles were introduced, including a moon buggy, and the "Stingray"—a type of hoverbike.
As with Borderlands 2, completing the main campaign with a character unlocks "True Vault Hunter Mode", a second playthrough that is higher in difficulty, while beating the mode and reaching level 50 unlocks the third playthrough "Ultimate Vault Hunter Mode".
Borderlands: The Pre-Sequel received positive reviews from critics. Aggregating review website Metacritic gave the PlayStation 3 version 77/100 based on 24 reviews, the Microsoft Windows version 75/100 based on 55 reviews and the Xbox 360 version 74/100 based on 16 reviews.
Vince Ingenito from IGN gave the game an 8/10. He praised the gearing options and the low-gravity mechanics, which made the game "a fresh experience". He also praised the entertaining Jack-focused story, but criticized its poor pacing. Jessica Conditt from Joystiq gave the game a 7/10, praising its new gameplay mechanics, well-defined classes, as well as the interesting and comedic bosses encountered and unique environments, but criticizing the confusing level design, frustrating death and predictable missions which lack variety. Evan Lahti from PCGamer gave the game a 77/100, praising its new gameplay features, which he stated had brought novelty and a gracefulness to Borderlands’ combat, but criticizing the mission design, which seldom made use of the gameplay mechanics introduced in Pre-Sequel. He stated that "The Pre-Sequel feels like a super-sized Borderlands 2 DLC. While the new setting, classes, and weapon types reinvigorate the experience, The Pre-Sequel doesn't deviate much from the feel and format of Borderlands 2."
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