Spider-Man Miles Morales (PC) Gameplay Raytraced Shadows & Reflections & Nvidia DLAA 1620p 37Hz
2880x1620p with Raytracing Shadows/Reflections on High also using Nvidia DLAA Anti-aliasing. 1620p 75Hz Half Refresh (37Hz CAP) Most inGame settings are maxed at High but my RT Range is 9/10 on the slider, sharpness and motion blur sliders are set to taste, not maxed, not minimum.
PC Spec
i9 10850K 5.1Ghz 10Core 20Thread using 360mm Cooling
GSkill TridentZ 32GB (4x8GB) Samsung Bdie Overclocked to 4200Mhz CL16
MSI z490 Gaming Plus Motherboard
WD SN750 NVME Storage / SSD Storage
RTX2080Ti OC (373watts) on 240mm Liquid Cooling
Thermaltake 850w Power Supply
Enjoy a variety of graphics quality options to tailor to a wide range of devices, unlocked framerates, and support for Image quality enhancing NVIDIA DLAA, and latency-reducing NVIDIA Reflex. Upscaling technologies AMD FSR 2.1, Intel XeSS and IGTI are also supported. Ray-traced reflections and shadows, see the city come to life with stunning ray-traced reflection and ray-traced shadow options with a variety of quality modes to choose from.
Steam - https://store.steampowered.com/app/1817190/Marvels_SpiderMan_Miles_Morales/
#spidermanmilesmorales #spidermanremastered #raytracing
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