Spiral Knights: Heart of Ice Danger Mission Glitch
Two sets of ice barriers are supposed to spawn rather than one, hence why I waited at the tiny cutout section to dodge the Howlitzer head before proceeding. Going forward or cloaking would have been easier.
After that, 4 unapproachable Devilites are supposed to spawn in those two rooms, two each. They didn't spawn.
I suspect that the glitch is some kind of mob loading issue when entering a new section of the map? The mobs spawn after one reaches the area. Me killing off the Howlitzer and entering the next section quickly probably messed the spawning up. This could be a useful little trick for speedrunning.
Now all four danger missions (not including Grinch) has glitches lol.
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