Splatoon 3: More Wellstring attuning in Splat Zones [12(4)-3, Custom Wellstring V]
I'm still getting used to the Wellstring, but I'm really enjoying battling with it. For the Airport, I head down to the Splat Zones, at the side, and start inking and trying to pick off inklings, still not entirely sure of the weapon's range, and without really paying too much attention to the Splat Zones. They turn blue as I try to keep myself safe, and without the other team really bothering me that much beyond an occasional Suction Bomb. I'm okay with that, but maybe not the Splat Zones being the wrong colour. I head back, ink some turf, and zip through a Point Sensor to launch a Wave Breaker. That highlights a few targets, but I don't need the Wave Breaker to know a Kraken has been released. Thankfully, their power runs out before they get too close, and they and a pal are splatted.
We take over the Splat Zones, and a Wellstring versus Wellstring sub-battle is won by me. I don't do much else from that position, however, as a Dolphin rushes in and inks everything. I return to keep some height on the scissor lift, but the other team really doesn't want me there. They don't seem to want me down to the side either, as the Heavy Splatling is keen to show me. Come on, guys! I need to battle somewhere. I return as a Kraken deflates, which is nice, and with my squidmates pushing aggressively forwards, which is also nice. I tidy up at the back a bit, and manage to accidentally avoid another Dolphin, but I have to get involved at some point. That's now!
I push up and get embroiled with the opposite Wellstring, who I try to ambush but also run away from. It's a temporary retreat before we have a Wave Breaker duel, which they win easily. I try to pick off the Heavy Splatling, but they are tricksily standing on a grate, and not only do the Dapple Dualies come for me, but so does a Kraken! I get away, with some manoeuvres that surprise even me, and start a comeback by shooting opportunistically in the air and hitting, I dunno, someone. A Wave Breaker doesn't do much by itself, but it drags me forwards, and my squidmates getting splats does the same for them. Whatever works, I guess.
We keep the blue team pinned back for a bit, extending our lead, and although an Inkstrike is not enough to recover the Splat Zones, three more Special weapons does the trick for the blue team. I ignore it in favour of self-preservation, and head around the back to hopefully surprise someone. That someone is the Splash-o-matic. And the Heavy Splatling! The Wellstring gets less of a surprise, as they see me coming, but I splat them too. I make sure the Splat Zones are orange and turn around to have another shot at the returning Heavy Splatling. They shoot back too, and we indulge in a mutual splatting, as seconds run out and we have done enough to secure the victory. Woomy!
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