Splatoon 3: Side Order (Postgame): Part 18: Cycle 13 - Full Run (L. Blaster, Final Boss Rematch #8)
I just can't stop having this cute, shy Veemo hunt down an even cuter Smollusk! (Or at least not yet.)
This time, I'm using a Palette from Murch, surprisingly. If he ever participated in any battles, he preferred using a Luna Blaster. How interesting!
This time, I made a run up the Spire with Risky Rewards turned on.
While Risky Rewards is turned on, a Prlz multiplier is set. This multiplier is increased up to x3.0 the less hacks you have on for Agent 8.
If you manage to beat Smollusk again at the end of the Spire while Risky Rewards is on, the total amount of Prlz you won from your run in your final score will get multiplied by whatever was set before you started the run.
HOWEVER! Should you fall and get kicked out of the Spire at any point, you're sent back to the bottom with NO Prlz kept from your run.
Thankfully, this time, I didn't let that happen.
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The bosses this time are Asynchronous Rondo at 10F and Parallel Canon at 20F.
A small hint: If you need a slight boost of speed and there's no ink for you to swim in, try gliding with Pearl. Her glide is faster than Agent 8's feet, even if its just for a hop along flat ground.
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Getting to 30F again, the team realized how good they had it with reconfiguring the Palettes at a nice pace. They had already reconfigured over half of them at this point.
Encountering Smollusk again, it was just simply taking a bored-looking nap again. Seems like it was just expecting Agent 8's team to beat it, again. Nonetheless, it was ready to fight again, but Marina really had to start feeling sorry that this has to keep happening.
The Overlorder was getting Increasingly Despereight to win, but that didn't mean I was gonna let it.
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Smollusk gets beaten again, just as it predicted. It thinks of itself as a weak wittle baby now. Now this was starting to fluster Pearl, too.
Pearl couldn't think that Smollusk was weak, and that was mainly because of how many times it has kept trying to fight Agent 8's team again and again.
Pearl's compliment cheered Smollusk up enough that it will this time let Agent 8's team reconfigure their next Palette without further aggression.
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Three more Lockers!
The first and third one gave me more Prlz.
The second one is yet another page in Marina's Dev Diary.
Marina had a bit of a panic in this page. She overestimated being able to build her Memverse while on her World Tour with Pearl.
She ended up spending a whole night to get that done before she even realized the sun was coming up.
She decided it was best for her to take a break on both her Memverse and World Tour activities before she overworked herself.
Her alternate plan was to hire some Octoling engineers to help build the Memverse in her stead. Looks like this led into the situation Smollusk brought up about them...
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It looks like I'm gonna have just three more Palettes left to reconfigure, including one I haven't found by this point!